Our primary 3D capture method is using our photogrammetry studio. Things that move or breath have traditionally been a problem to 3D scan since they are constantly moving at least slightly, which is enough to throw off a 3D scan. Since our studio scans happen instantly we can capture everything from fidgeting children to barking dogs. We use a DSLR camera array to capture a multitude of angles at once and then piece that data together into a fully colored 3D model.
For stationary objects, like statues or props, we use hand scanners that are able to capture a level of detail even higher than our photogrammetry studio. This is a more traditional method of 3D scanning that relies on the subject being absolutely still throughout the scanning process, which is why we don’t use it for living subjects.